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Illustration of Total Eclipse II: The Sphinx Jinx

Total Eclipse II: The Sphinx Jinx

Overview

Commodore Format 1992/03 (Issue #18). Total Eclipse 2: The Sphinx Jinx a reworking of Total Eclipse sharing many of the same locations, using the Freescape system and vector graphics. To eliminate an ancient curse the player must find 12 pieces of the sphinx within two hours, hidden in the underground passages beneath the pyramid. Except of numerous puzzles the player will face mummies, poisoned darts or heat exhaustion caused by limited access to the water supply. No objects may be collected, although encountered gold bars can significantly enlarge the assets.

also including an A2 colour poster

Platform
Commodore 64
Alternate Names
  • Sphinx Jinx
Wikipedia
No information available

Media

Box - Front

Total Eclipse II: The Sphinx Jinx - Box - Front (Europe) - 1000x724
Europe -  1000 x 724
Total Eclipse II: The Sphinx Jinx - Box - Front (United Kingdom) - 957x1321
United Kingdom -  957 x 1321

Clear Logo

Total Eclipse II: The Sphinx Jinx - Clear Logo (Europe) - 966x451
Europe -  966 x 451

Screenshot - Game Title

Total Eclipse II: The Sphinx Jinx - Screenshot - Game Title (null) - 320x200
320 x 200
Total Eclipse II: The Sphinx Jinx - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Total Eclipse II: The Sphinx Jinx - Screenshot - Gameplay (null) - 320x200
320 x 200