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Illustration of Chrono Trigger: Lavos' Awakening

Chrono Trigger: Lavos' Awakening

Overview

This is a hardtype hack, that drastically increases the difficulty of the original game, as well as a re-balancing of various aspects for the sake of tuning the difficulty curve, customization, and/or fun. A key part of the re-balance in this hack is making most Dual-Techs and Triple-Techs significantly stronger than in the original game, compared to Single Techs.

Summary of Changes:

-Entire game made substantially more difficult. Usually not so much as to require substantial grind. By end-game, having max of certain defensive stats is necessary, and is also achievable long before reaching max level.

- Particular detail has been given to end-game bosses and enemies, often involving extensive changes of their battle scripts.

- Running from battles, is no longer possible.

- From Death's Peak onward, enemies give substantially increased XP compared to the original game, in order to speed-up the end-game leveling process.

- Dual- and Triple-Tech power generally improved.

- Some re-balancing of endgame skills, especially: Luminaire, Flare, Dark Matter, Shock, and Dark Bomb, but others as well.

- General re-balance of characters, but staying within their given themes.

- End-game equipment has been partially re-designed with new stats and effects in the interest of balance and providing more complex equipment setups.

- Once you have the winged Epoch, no one-time-fight-able enemies from that point forward, will have unique charm-able items -- WITH THE EXCEPTION OF OZZIE'S FORT. This frees the player from having to include Ayla in a great many boss fights. Typically, the bosses now drop their charm-able item instead, if it was something special.

- Special Uber-Boss: Nu Spekkio is now 10x the force he was in the original game. Try him out if you're looking for a battle potentially even more epic than the final battle.

- Easter Egg: Lucca's Pico Magnum can be found somewhere in the game, but it's rather annoying to acquire. It's a good weapon for her when you get it, but mostly, it's just a trophy.

- Lapis item now heals for 350, instead of 200.

- Megalixirs, can now only be used on the field.

Developers
zombero
Publishers
Romhacking.net
Alternate Names
  • Chrono Trigger: Lavos' Awakening (Hardtype)WorldFlag of World region
Wikipedia
No information available

Media

Clear Logo

Chrono Trigger: Lavos' Awakening - Clear Logo (null) - 400x175
400 x 175

Fanart - Box - Front

Chrono Trigger: Lavos' Awakening - Fanart - Box - Front (North America) - 2186x1534
North America -  2186 x 1534

Screenshot - Gameplay

Chrono Trigger: Lavos' Awakening - Screenshot - Gameplay (World) - 256x224
World -  256 x 224
Chrono Trigger: Lavos' Awakening - Screenshot - Gameplay (World) - 256x224
World -  256 x 224
Chrono Trigger: Lavos' Awakening - Screenshot - Gameplay (World) - 256x224
World -  256 x 224