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Illustration of U-Boat 26

U-Boat 26

Overview

Published in COMPUTE! 1983/11 (Issue #42), and later in COMPUTE!'s Gazette 1994/11, this game starts out quietly enough, but don't be lulled into a false sense of security. Without warning, you'll be called upon to user all your wits to save yourself and your U-Boat crew. The object of the game is to sink as many enemy ships as possible before the depth charges reach you. You can destroy bothersome mines with your torpedoes, but new ones always replace them once a handful of ships have been sunk.

Developers
Mark Vittek
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Front

U-Boat 26 - Box - Front (North America) - 613x803
North America -  613 x 803

Screenshot - Game Title

U-Boat 26 - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

U-Boat 26 - Screenshot - Gameplay (null) - 320x200
320 x 200