Gakuen Toshi Z

In the future, the Earth became so over-populated that the governments started building space stations, to which people would be later transferred. Those space stations were protected by giant robots powered by special crystals. Academy Z specialized...

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Name Gakuen Toshi Z
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Platform Sharp X68000
Release Date June 28, 1991
Game Type Released
ESRB Not Rated
Developers Striker
Publishers Brother Kougyou
Genres Role-Playing
Max Players
Cooperative No
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Community Rating: None
Total Votes: 0
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Overview
In the future, the Earth became so over-populated that the governments started building space stations, to which people would be later transferred. Those space stations were protected by giant robots powered by special crystals. Academy Z specialized in educating its students in everything concerning those robots. Two teams - Red and White - are competing to gather crystals for the robots, and learning to navigate them to become future protectors of humanity. Aya is a young girl who just joined the Red Team - first training in safe areas, but hoping to become a real robot pilot later. The game plays mostly like a first-person dungeon crawler. The player navigates Aya's robot through pseudo-3D maze-like environments. Hostile robots appear randomly. The combat system is rather simple, with standard Japanese RPG-style options ("Attack", "Flee", "Use Item", etc.). Experience points are gained to level up and become stronger. There are also adventure elements in the game: at any time, pressing the Space key will bring a typical Japanese-style adventure interaction menu with options such as "Look", "Talk", etc. Movement outside of hostile areas is also done through menu commands. Sold only on the Takeru softwares vending machines in Japan.
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