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Illustration of Switchblade

Switchblade

Overview

The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride.

The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively builds up your fighting power.

Developed by Core Design for Gremlin Graphics, Switchblade is a classic Amiga action platformer from the late 80's!

New Cover Artwork by Simon Phipps original creator of Switchblade!

Platform
Atari Jaguar
Alternate Names
No information available

Media

Box - Back

Switchblade - Box - Back (World) - 800x1080
World -  800 x 1080

Box - Front

Switchblade - Box - Front (World) - 800x1117
World -  800 x 1117

Clear Logo

Switchblade - Clear Logo (null) - 749x321
749 x 321

Screenshot - Game Title

Switchblade - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Switchblade - Screenshot - Gameplay (null) - 320x200
320 x 200