The third main game in the Danganronpa series has a similar premise as its predecessors: sixteen teenage prodigies are trapped inside their school and forced to play a killing game by a robotic teddy bear named Monokuma. The protagonist this time around is Kaede Akamatsu, a girl whose musical talent earned her a place in the nation's program for gifted students. Kaede and her classmates have been kidnapped from around the country and taken to the Ultimate Academy for Gifted Juveniles, where Monokuma is joined by five "Monokuma Kubs" to host the latest killing game. Gameplay is much the same as in past installments; the story is broken up into Daily Life, Deadly Life, and Class Trial segments, each of which has its own mechanics and goals. An added gameplay mechanic is the ability to tell lies during trials in order to lead the conversation in a desired direction. While optional, lying can help the player clear trials faster and provoke different reactions from the other students. The trials also have two new forms of debates and several revamped minigames. After the main story is cleared, side modes are unlocked. These include a successor to School Mode and Island Mode from previous games, a combination board game/RPG featuring students from both Hope's Peak and the Ultimate Academy, and a dating sim.
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M - Mature