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Illustration of Aliens Legacy

Aliens Legacy

Overview

Aliens Legacy (or Aliens Pinball Legacy) is a highly regarded original pinball table for the Future Pinball platform based on the sci-fi horror and action franchise "Alien". Originally designed in 2010 by David Eisner (aka Pinballwzd), the table has since received many significant updates by the community, most notably by SLAMT1LT and TerryRed.

During game play, you will try to avoid being overcome by approaching Aliens as seen on the Motion Tracker. The only way to prevent the approaching swarm is to shoot the aliens in the pop bumper area. If the aliens get to the bottom right of the tracker, all flippers will be lost and your ball will be over.

When the Aliens get half-way down the tracker, the Power Failure Lamp will be Lit. This is only a temporary action. Hitting the Power target will restore power if the aliens are pushed back past half-way. The only way to prevent power failure is to keep the aliens back to the outer perimeter.

The object of the game is to work through the game modes in order until you get to the final Nuke Site mode. By completing this mode, you will arm the nuke and escape via the POD ship. A flashing green light indicates a mode is ready; a flashing red light indicates the mode is active.

BUG HUNT:

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To start this mode, shoot the ball into the left drop hole on the POD mini-playfield. Starting a mode scores 5,000 points. Dropping through a hole when NOT starting a mode scores 250 points. Complete the E-G-G-S drop targets. Kill 20 Aliens in the pop bumpers "Egg Nest".

SAVE NEWT:

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To start this mode, shoot the ball into the right drop hole "Save Newt" on the POD mini-playfield. Hit the Open Nest target under the right POD hole. This will open the diverter above the pop bumpers. You must enter the pop bumper area through the open diverter within 15 seconds. If time expires, the diverter will close and you'll have to hit the Open Nest target again. Making the shot to the pop bumpers through the diverter awards 10,000 points. Each Pop Bumper will be flashing and will award Double Pop Bumper Scores for a maximum of 60 seconds. At any time AFTER the diverter entrance has been made, hit the Elevator to complete the mode.

NUKE SITE:

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To start this mode, shoot the ball into the middle drop hole on the POD mini-playfield. A random code is made up of the (1 - 2 - 3 - 4) targets. The targets around the playfield will have to be hit in order. Each correctly hit target scores 1,000 points. Once the code is entered, hit the POD door to confirm the code. After confirmation, you have 30 seconds to shoot for the Elevator and drop the ball into the center hole. Completing this mode scores 250,000. If the shots are not made in the allotted time, the player will lose the ball.

ALIEN LEGACY:

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The fourth mode of this game is 3-ball multiball. Locking a ball awards 10,000 Points. To activate Lock 1, hit the 1-2-3-4 targets in the correct order as the code displayed and the diverter will open above the pop bumpers. Hit the drop target in front of the POD ship to generate Code 2. Lock Ball 3 in the Elevator. When all balls are locked, Multiball begins. If you lose a ball at any point during the initial lock process, then the game reverts back to Bug Hunt mode.

Developers
David Eisner
Publishers
No information available
Platform
Pinball
Genre
Pinball
Alternate Names
  • Aliens Pinball Legacy
Wikipedia
No information available

Media

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Screenshot - Gameplay

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