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Illustration of Microchess 2.0

Microchess 2.0

Overview

Microchess, a chess-playing program for microcomputers, has been described as the first commercially successful game for home computers, initially programmed in 1976 on MOS Technology's KIM-1. Designed for homebrew kit hobbyists to plug into less than 1k of memory, what the play algorithms lack in grandmaster talent they make up for in speed. Marginally upgraded (the TRS-80 version expanded to 4k: 2k for game logic and 2k for a picture of a chess board) for the burgeoning microcomputer market (why restrict input and output to a hex keyboard and 6 LED digit displays if you don't have to?) it went on to sell over a million copies for the Apple 2 and TRS-80 (and, among the usual suspects, also eventually ported to other hobby platforms such as those made by "Processor Technology, Imsai, Cromemco, Polymorphic Systems, MITS, Ohio Scientific, and many more") before quickly being overtaken by the likes of Sargon.

Developers
Micro-Ware
Alternate Names
No information available
Video
No information available

Media

Advertisement Flyer - Front

Microchess 2.0 - Advertisement Flyer - Front (null) - 718x467
718 x 467

Box - Front

Microchess 2.0 - Box - Front (World) - 800x1067
World -  800 x 1067

Clear Logo

Microchess 2.0 - Clear Logo (null) - 400x139
400 x 139

Screenshot - Game Title

Microchess 2.0 - Screenshot - Game Title (null) - 768x532
768 x 532

Screenshot - Gameplay

Microchess 2.0 - Screenshot - Gameplay (null) - 768x532
768 x 532