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Illustration of SideWinder

SideWinder

Overview

This vertically scrolling shoot 'em up varies from the standard for this style of game, as it also features a degree of horizontal scrolling. The screen area moves across as you reach the edge of the screen and reveals a whole new range of enemies. These include lots of static turrets as well as cannon-fodder waves of enemies.

There are 6 levels and each level starts and ends with you travelling through a tunnel, and emerging on the other side faced with a new graphical setting, be it industrial, space or woodland. After clearing the last level the tunnel leads back to the first level, so there is no real ending to the game. There are no end bosses, instead each level ends with a more difficult part with a large ground structure and increased enemies and turrets. There are 3 difficulty levels to choose from, and a 2 player mode.

Interestingly, the game was not only released for Amiga and PC, but also as a coin-op machine for arcades. The arcade version is identical to the Amiga version, the arcade PCB even contains parts of the Amiga operating system.

Developers
Binary Design
Platform
Atari ST
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available

Media

Box - Back

SideWinder - Box - Back (Europe) - 800x816
Europe -  800 x 816

Box - Front

SideWinder - Box - Front (Europe) - 800x830
Europe -  800 x 830

Box - Front - Reconstructed

SideWinder - Box - Front - Reconstructed (null) - 2410x2500
2410 x 2500

Clear Logo

SideWinder - Clear Logo (World) - 2500x1352
World -  2500 x 1352

Disc

SideWinder - Disc (Europe) - 800x824
Europe -  800 x 824

Fanart - Disc

SideWinder - Fanart - Disc (null) - 575x600
575 x 600

Screenshot - Game Title

SideWinder - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

SideWinder - Screenshot - Gameplay (null) - 320x200
320 x 200
SideWinder - Screenshot - Gameplay (null) - 320x200
320 x 200