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Illustration of Quasimodo

Quasimodo

Overview

A hunchback atop a wall, minding his own business, is advanced upon by a man in armour climbing up a ladder from below. Where have I seen a game start this way before? No matter -- though its theme and trappings are strangely reminiscent of certain licensed popular contemporary videogame properties, the gameplay soon goes off in a direction all its own. This hunchback, for instance, can fight back -- grabbing a rock from a nearby pile he handily hurls it down at the intruder, knocking him off his ladder. But another is set up, and another... soon Quasimodo is singlehandedly fending off a veritable siege, tossing rocks left, right, down and to the lower diagonals as squirming masses of bad guys return fire with arrows that bounce off the walls! Yet as soon as it began... all is quiet once more, your sole companion an endlessly-flapping bat (who kills you should he absentmindedly drift into your path).

The game shifts gears here, the joystick's action button switching duties from rock-lobbing to jumping. No other humans will be seen for quite some time as you scurry up ladders and swing yourself across ropes dangling from massive ceiling-mounted bells, all in pursuit of gleaming gems to deposit in basement altars. Every time you do so another area of the game will be opened up, and you get to undertake the grand circuit once more -- again fending off the ladder-climbers, swinging across the same pits (the only time you enjoy bat-immunity, though they don't make any conscious effort to seek out your close company), dodging the same bats (the flock increased by an extra bat each time through). At the very pinnacle of your medieval structure you will have to climb a sheer wall face while dodging (and returning) arrows shot by archers in the window and (now the tables are turned!) boulders rolled down from the parapets. (Parapets? This, then, is no Notre-Dame!) And then the gem is got, and back down again, and so forth and so on; the cycle turns on, endless labour without even a rumour of beloved Esmeralda! What motivates this Sysiphean hunchback? All work and no play make Quasimodo go something something...

Developers
Jon Atack
Publishers
SynSoft
Platform
Atari 800
Genre
Action
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Back

Quasimodo - Box - Back (United Kingdom) - 600x853
United Kingdom -  600 x 853
Quasimodo - Box - Back (North America) - 497x680
North America -  497 x 680

Box - Front

Quasimodo - Box - Front (United Kingdom) - 600x858
United Kingdom -  600 x 858
Quasimodo - Box - Front (North America) - 498x680
North America -  498 x 680

Box - Spine

Quasimodo - Box - Spine (North America) - 95x680
North America -  95 x 680

Clear Logo

Quasimodo - Clear Logo (null) - 2400x580
2400 x 580

Screenshot - Game Title

Quasimodo - Screenshot - Game Title (United States) - 336x224
United States -  336 x 224

Screenshot - Gameplay

Quasimodo - Screenshot - Gameplay (United States) - 336x224
United States -  336 x 224