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Illustration of Spellbound

Spellbound

Overview

Magic Knight's second game (after Finders Keepers) sees him travelling through time to rescue 8 people including his tutor Gimbal, who have become locked in time thanks to a faulty spell. In comparison to its prequel the game has a larger game map, bigger and better graphics and more puzzles.

The game invented a whole new control system called Windimation, essentially pioneering the use of icons and windows in adventure games. You control a pointing finger, which can be moved onto each of the menus to reveal sub-menus, which contain the main options for object manipulation.

All objects can be examined in detail, which produces a visual display of them, and possible clues as to their usage. You must look after your character's health and energy levels - carrying too many objects will progressively weaken him. You must also look after and direct the trapped characters once you locate them.

Publishers
Mastertronic
Platform
Atari 800
Alternate Names
No information available
Video
No information available

Media

Box - 3D

Spellbound - Box - 3D (Europe) - 387x560
Europe -  387 x 560

Box - Back

Spellbound - Box - Back (Europe) - 744x1180
Europe -  744 x 1180

Box - Front

Spellbound - Box - Front (Europe) - 768x1179
Europe -  768 x 1179

Box - Spine

Spellbound - Box - Spine (Europe) - 99x800
Europe -  99 x 800

Cart - Front

Spellbound - Cart - Front (Europe) - 791x500
Europe -  791 x 500

Clear Logo

Spellbound - Clear Logo (null) - 400x175
400 x 175

Screenshot - Game Title

Spellbound - Screenshot - Game Title (United Kingdom) - 336x240
United Kingdom -  336 x 240

Screenshot - Gameplay

Spellbound - Screenshot - Gameplay (United Kingdom) - 336x240
United Kingdom -  336 x 240