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Illustration of Nucleus

Nucleus

Overview

NUCLEUS

War has not been allowed under Galactic Federation Law, since the great interplanetary war of 2450AD when seven inhabited planets were destroyed. Ever since then, it has been law that all major inter—planetary disputes be resolved in the massive Combat Arena located in the unstable

OMAC sector of the galaxy far away from any intelligent life.

GAMEPLAY

To be victorious in the OMAC Arena, you must neutralise your opponents forcefield by directing a nuclear satellite into it. To achieve this, a hole big

enough for the satellite to fit through must first be made in your opponent's titanium shield.

Each side is equipped with an Arena Craft which is fitted with Energy Bolt Launchers. These affect the direction and velocity of nuclear satellites when contact is made. All nuclear satellites contain a fast rotating nucleus which, when shot ten times, will become atomically unstable.

Developers
Paul Marshall
Publishers
Atari
Platform
Atari 800
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Back

Nucleus - Box - Back - 489x786
United Kingdom -  489 x 786

Box - Front

Nucleus - Box - Front - 600x933
United Kingdom -  600 x 933

Box - Spine

Nucleus - Box - Spine - 111x786
United Kingdom -  111 x 786

Screenshot - Game Title

Nucleus - Screenshot - Game Title - 336x240
336 x 240

Screenshot - Gameplay

Nucleus - Screenshot - Gameplay - 336x240
336 x 240