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Illustration of Border Blast II

Border Blast II

Overview

A shooter created with the SEUCK engine and published in Commodore Zone Issue #01 (September 1995). This is the follow-up to Border War. This time you are free to move around the whole screen, rather than being restricted to just one half of the playing area. You have 8 direction shooting and a weapon that spawns a wall of fire from the left and right sides of your ship.

Publishers
Commodore Zone
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available

Media

Box - Front

Border Blast II - Box - Front (Europe) - 200x300
Europe -  200 x 300

Clear Logo

Border Blast II - Clear Logo (null) - 320x137
320 x 137

Fanart - Box - Front

Border Blast II - Fanart - Box - Front (null) - 720x968
720 x 968

Screenshot - Game Title

Border Blast II - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Border Blast II - Screenshot - Gameplay (null) - 320x200
320 x 200