Release Date calendar
1968
Platform joystick
Pinball
Game Type type
Released
Max Players players
1
Overview

The follow-on game to Nashville, Dixieland adds an 11th coin double-double. When the 11th coin is inserted, one or two of the cards would have the double-double light illuminated. Any win subject to Magic Number Doubling on a card with double-double lit would score 4x the base in-line value. Like most of the six-card games, the scores got higher on cards 2-6, with card #6 having the highest scores. The maximum win is obtained from a 5-in-line win on card #6 (300), doubled by Magic number doubling, doubled again by 11th coin double-double, and doubled again by winning a double-or-nothing gamble. The roll-over buttons turned on the corners scoring or the super line on all cards, if they weren't already enabled.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Pinball
Developers
Bally
Publishers
Bally
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