5.0

Bounty Hunter VI: The Need for Time

Release Date calendar
1996
Platform joystick
Commodore 64
Game Type type
Released
Max Players players
1
Overview

One in a series of SEUCK games made by Nik Townes and Wil Smith (not that one) with the SEUCK engine for Champion Software in 1996. In them you are a bounty hunter making your way through a fortress defended by warriors from multiple time zones.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Shooter
Developers
Chris Yates, Nik Townes
Publishers
Champion Software
Scroll to Top