5.0

Bounty Hunter VI: The Need for Time

Release Date calendar
1996
Platform joystick
Commodore 64
Game Type type
Released
Max Players players
1
Overview

One in a series of SEUCK games made by Nik Townes and Wil Smith (not that one) with the SEUCK engine for Champion Software in 1996. In them you are a bounty hunter making your way through a fortress defended by warriors from multiple time zones.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Shooter
Publishers
Champion Software
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