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Bounty Hunter VI: The Need for Time

Overview

One in a series of SEUCK games made by Nik Townes and Wil Smith (not that one) with the SEUCK engine for Champion Software in 1996. In them you are a bounty hunter making your way through a fortress defended by warriors from multiple time zones.

Developers
Champion Software
Publishers
Champion Software
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available

Media

Clear Logo

Bounty Hunter VI: The Need for Time - Clear Logo (null) - 298x61
298 x 61

Fanart - Box - Front

Bounty Hunter VI: The Need for Time - Fanart - Box - Front (null) - 720x968
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Screenshot - Game Title

Bounty Hunter VI: The Need for Time - Screenshot - Game Title (null) - 320x200
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Screenshot - Gameplay

Bounty Hunter VI: The Need for Time - Screenshot - Gameplay (null) - 320x200
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