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Illustration of Savage Pond

Savage Pond

Overview

The goal for the player of Savage Pond is to build a colony of frogs. At the start, only a tadpole can be controlled, swimming in the depicted pond. It can eat amoeba, which increase the score, as well as worms which occasionally drop into the water. Eating five of them adds to a counter that, once it reaches 5, makes a beetle larvae appear. Eating it before the worm counter resets advances the game.

Various dangers in and outside of the pond can cause the game to end. Dragonflies for example drop eggs into the pond, which can still be eaten as well as the larvae that hatch from them. Once they have developed into nymphs, they pose a threat however. The Dragonflies themselves can eventually be eaten once the player gets access to the frog stadium, which adds another action (using the frog's tongue) for the player to take - tadpole control is not forfeited.

Developers
No information available
Platform
Atari 800
Genre
Action
Alternate Names
No information available

Media

Advertisement Flyer - Front

Savage Pond - Advertisement Flyer - Front (Europe) - 839x1193
Europe -  839 x 1193

Box - Back

Savage Pond - Box - Back (United Kingdom) - 335x529
United Kingdom -  335 x 529

Box - Front

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United Kingdom -  400 x 616
Savage Pond - Box - Front (Europe) - 600x829
Europe -  600 x 829

Box - Spine

Savage Pond - Box - Spine (United Kingdom) - 63x529
United Kingdom -  63 x 529

Clear Logo

Savage Pond - Clear Logo (null) - 1800x1335
1800 x 1335

Screenshot - Game Title

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336 x 240

Screenshot - Gameplay

Savage Pond - Screenshot - Gameplay (null) - 336x240
336 x 240
Savage Pond - Screenshot - Gameplay (null) - 336x240
336 x 240