Played from a top-down perspective, two cars race around a track. Cars can be rotated left and right. Vehicles will constantly accelerate, but brakes can be applied to maneuver turns. Vehicles slow down if they hit the edge of the track. Two human players can compete, or one player competes against the computer opponent Mario, Parnelli, or AJ. The player can choose a dirt or paved course, can race automatic or standard shift vehicles. Tracks include: Watkins Glen, Road America, Sebring, Daytona Speedway, Gamestar U.S.A., Le Mans, Fuji, Monaco, Brands Hatch, or Mosport. Competitions can be timed or by number of laps.
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