Release Date calendar
2002
Platform joystick
Commodore 64
Game Type type
Homebrew
Max Players players
1
Overview

An "avoid it" style game in which you must survive by avoiding falling asteroids in your space ship for as long as you can. This was developed by Vanja J. Utne and released as part of a 2002 mini-game competition. An updated shoot 'em up version called Astrostorm II was being developed in 2006, but never got past the preview/playable demo stage.

Alternate Names

No information available

Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Action
Developers
Vanja J. Utne
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