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Illustration of Alien Zoo

Alien Zoo

Overview

Your mission is to arrange the grid so that no alien is on the same row or column as another alien of the same color. How you accomplish this depends on which mode of play you have selection from the options menu. There are three modes of play...

1. Switch 'em:

Use the CRSR (cursor) keys (or the joystick in port 2) to move the white rectangle (all modes) on the alien you want to select and press return (enter). Now select another alien the same way. The two aliens will swap places on the grid

2. Slide 'em:

In this mode you slide rows or columns of aliens up, down, left, or right using the following keys:

• space bar: slide aliens left

• space bar+shift key: slide aliens right

• return: slide aliens up

• shift+return: slide aliens down

3. Rotate 'em:

In this mode, you will rotate groups of eight aliens left or right. Press space to rotate to the left, and press return to rotate to the right

This game was developed by Anthony "Fogweaver" Rose and published in Loadstar#157 in 1997.

Developers
Anthony Rose
Platform
Commodore 64
Genre
Puzzle
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Clear Logo

Alien Zoo - Clear Logo - 861x227
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Alien Zoo - Clear Logo - 861x227
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Fanart - Box - Front

Alien Zoo - Fanart - Box - Front - 798x1072
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Screenshot - Game Select

Alien Zoo - Screenshot - Game Select - 384x272
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Screenshot - Game Title

Alien Zoo - Screenshot - Game Title - 384x272
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Alien Zoo - Screenshot - Game Title - 384x272
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Screenshot - Gameplay

Alien Zoo - Screenshot - Gameplay - 384x272
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