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Illustration of Arkanoid

Arkanoid

Overview

The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.

The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.

By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.

Developers
Taito
Platform
Apple Mac OS
Genre
Action
Alternate Names
No information available
Video
No information available

Media

Box - Front

Arkanoid - Box - Front (North America) - 626x880
North America -  626 x 880

Clear Logo

Arkanoid - Clear Logo (null) - 2461x677
2461 x 677

Screenshot - Game Select

Arkanoid - Screenshot - Game Select (null) - 512x342
512 x 342

Screenshot - Game Title

Arkanoid - Screenshot - Game Title (null) - 512x342
512 x 342

Screenshot - Gameplay

Arkanoid - Screenshot - Gameplay (null) - 512x342
512 x 342
Arkanoid - Screenshot - Gameplay (null) - 512x342
512 x 342