A Ressha de Ikō

A Ressha de Ikou is the first in the long-running transport network simulation series mostly known as A-Train. The player controls a railroad company CEO in the end of the nineteenth century, who was entrusted by the president of an unnamed...

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Name A Ressha de Ikō
Alternate Name
Take the A-Train
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Region
Platform Sharp MZ-2500
Release Date 1987
Game Type Released
ESRB Not Rated
Developers Artdink Corporation
Publishers Artdink Corporation
Genres Construction and Management Simulation, Vehicle Simulation
Max Players 1
Cooperative No
Rating

Community Rating: 4.25
Total Votes: 2
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Overview
A Ressha de Ikou is the first in the long-running transport network simulation series mostly known as A-Train. The player controls a railroad company CEO in the end of the nineteenth century, who was entrusted by the president of an unnamed country to build a railroad that reaches its Western coast. The game is played in real time, with a day/night cycle and a game world that changes regardless of the player's actions. Compared to its more widely known sequels, A Ressha de Ikou has a rather simple gameplay that is confined to building tracks for just one train line, the titular A-train. A report is generated that shows how well the player is doing in his/her competition against other networks.
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