30 Years ago, in 1988, SEGA released the Megadrive home console in Japan. In 1989, the machine was released in the USA under the name Sega Genesis. To convince players that the 16-bit Megadrive / Genesis was better than the then-ageing Nintendo NES console, Sega created ads with a brilliant headline: "Genesis does what Nintendon't". "30 Years of Nintendon't" is a tribute to the Megadrive / Genesis console and this wonderful marketing campaign. As a Sega evangelist, you'll have to convince players to leave their NES console and avoid the SNES because "Genesis does what Nintendon't". How much market share can you earn thanks to your knowledge of the Megadrive / Genesis games library? (You are about to play an actual game for the Sega Megadrive / Genesis home console. This emulated version may present issues (lag, sound glitch, etc.) compared to the original console.)
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