4.5

Sammy's Science House

Release Date calendar
1994
Platform joystick
Windows 3.X
Game Type type

No information available

Max Players players
1
Overview

The third game in Edmark's Early Learning series, Sammy's Science House is an educational game designed for younger children to use. The interface is completely point-and-click and click & drag, and instructions are given verbally, repeatable as needed. The player is taken to the main screen where Sammy Snake sits on a worktable; around the room are various objects, furnishings and a window that lead the player to the activities. As in all the House games, each activity has two modes; Explore and Discover and Question and Answer. The first mode encourages the player to click around and experiment, putting the player in control. In Question and Answer mode, which is entered by clicking the animal inside the picture frame, a character will ask the player to perform tasks related to the current area.

Alternate Names

No information available

Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Education
Publishers
Edmark Corporation
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