LaunchBox Logo Back to Home Page
Illustration of Reach for the Stars: The Conquest of the Galaxy: Third Edition

Reach for the Stars: The Conquest of the Galaxy: Third Edition

Overview

The third and final edition of Reach for the Stars: The Conquest of the Galaxy is a near total rewrite of the game, replacing the entire structure and flow of the original with a menu-based interface similar to SSG's other games available in 1988, and for the first time is available on 16-bit platforms as well as the Apple II and Commodore 64 that Roger Keating and Ian Trout originally wrote it for.

In addition to the revamped interface and tweaks to the basic game, RFTS 3.0 offers a new advanced scenario, with significant changes and additions, including ground armies, new mechanics on governing conquered planets, new technology trees for navigation and industrial capacity, and progressive social maintenance costs.

Platform
Apple Mac OS
Alternate Names
No information available
Video
No information available

Media

Banner

Reach for the Stars: The Conquest of the Galaxy: Third Edition - Banner (North America) - 1325x136
North America -  1325 x 136

Box - Back

Reach for the Stars: The Conquest of the Galaxy: Third Edition - Box - Back (North America) - 990x1321
North America -  990 x 1321

Box - Front

Reach for the Stars: The Conquest of the Galaxy: Third Edition - Box - Front (North America) - 988x1317
North America -  988 x 1317

Clear Logo

Reach for the Stars: The Conquest of the Galaxy: Third Edition - Clear Logo (null) - 2431x1061
2431 x 1061

Disc

Reach for the Stars: The Conquest of the Galaxy: Third Edition - Disc (North America) - 497x523
North America -  497 x 523

Screenshot - Game Select

Reach for the Stars: The Conquest of the Galaxy: Third Edition - Screenshot - Game Select (null) - 510x319
510 x 319

Screenshot - Gameplay

Reach for the Stars: The Conquest of the Galaxy: Third Edition - Screenshot - Gameplay (null) - 639x477
639 x 477