The first in Dynamix and Sierra On-Line's 3D Ultra series, 3D Ultra Pinball is a little more than the usual digital diversion of the arcade staple. Released in 1995 and set in the Outpost universe, a strategy game from the previous year, it has you preparing for a space war with nowt but some flippers and ball bearing with questionable physics. While questionable, those physics still manage to play well. The three intertwining tables are each packed with things to do and tasks to complete and are presented in a well thought out and uncluttered way. There are three tables, Colony, Mine and Command Post. Each has their own side sections to gather points, unlock other sections of the level or progress the story. Add to that a number of smaller bonus tables hidden throughout and you've got a surprising amount of content considering there's only three tables. I find it commendable for a pinball game to have a story, but it's not particularly engrossing. The simple tale of intergalactic warfare sees you build up a colony with the ultimate aim to build and launch a spaceport structure. You do this by completing the 5 tasks on all three tables at least once, then go back to the Colony table and aim the ball in the right building and select it from a number of bonuses. With so much to see and do, it could take a fair few tries to reach the end - I've never managed it - but the end goal isn't necessarily the point here. The point is the tables themselves. And with such variety packed within all of them, it easily makes 3D Ultra Pinball one of the best pinball games out there
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E - Everyone