A prototype of the unreleased BreakThru! port for the Sega Game Gear. In the game, the player must move the cursor amongst a grid of different colored squares. All squares must be "removed", and squares can only be removed if they are directly touching two or more squares of the same color. Once squares are removed, blocks then shift downward and either to the left or right, to fill in the blanks The game ends when either all blocks are removed, or time has run out.
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