Q*bert is a popular arcade game. The goal is to change all of the tiles on a pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops on will change color. On early levels, a single hop will change the tile to the desired color, but on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile multiple times! Trying to stop Q*bert are many different creatures which wander around the board, including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating discs; if Q*bert jumps on one of these discs when the snake is in pursuit, the snake will fall off the board while Q*bert is safely transported to the top. Konami, who had distributed the original Q*bert to Japanese arcades in 1983, produced a different game, that kept the title Q*bert, released in Japan and Europe for MSX computers in 1986. The main character is a little dragon, and the mechanics are based on Q*bert's Qubes. Each of the 50 stages has a different pattern of cubes. The competitive 2-player mode assigns each side a different pattern, and the players score points either by completing their pattern first or by pushing the other off the board.
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