Contains the following two previously released games: Spike's Peak: Spike's Peak is an action game where you need to climb to the top of a mountain! Gameplay takes place on five different screens. The first screen shows you approaching the mountain; you begin here each time you start a game or lose a life. All you need to do is walk up the path to begin the stage you've reached so far. Flags by the path indicate how many lives you have left. The next screen is a zig zag path through meadows at the base of the mountain. Beware of the deadly bears and eagles here! Along the path are several caves which you can hide in when a bear or eagle appears (you can also jump over bears). The caves are cold, however, and you have a limited amount of time to hide before freezing to death. Make it to the top of the path, and you begin the next screen. Here you climb up a rocky ledge. Boulders and falling pieces of rock constantly appear and can knock you back down the screen. Next is the icy cap of the mountain. Climb up to the top without being knocked down by avalanches or getting caught by the abominable snowman. The last screen takes place at the mountain summit where you need to climb to the top and plant a flag before freezing! Complete all of these screens and you win the game. There are four different difficulty levels available. Artillery Duel: In this two player only vs game each player controls an artillery gun set in a mountain landscape with the goal of destroying the other player. Players take turns firing at each other; on each turn you have a limited amount of time in which the barrel angle and powder level can be set in order to control the direction and distance of the shot. When deciding on your shot, you will need to take the current conditions into account, which includes wind speed/direction and any mountains that may get in your way. Successfully destroying your opponents gun will earn you a point, and the first player to reach the set number of points wins the game. There are multiple skill levels available which set the amount of time you have to make a shot.
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