Willy's Weirdy Nightmare

Release Date calendar
1995
Platform joystick
Commodore Amiga
Game Type type
Released
Max Players players
1
Overview

Written in AMOS Professional. Coding by Richard Williams. Graphics & music by Steven Tate. Game features save game support and a quit back to WB option (by pressing CTRL-C). Based unofficially on 1984 Matthew Smith/Software Projects Spectrum release JET SET WILLY, but updated for the Amiga. . Each room has its own hazards, such as spikes, guardians (ranging from demonic heads to giant penknives), and ropes which can be climbed and grasped in mid-air. Touching a monster or a stationary hazard, or falling a great distance, causes instant loss of a life and places Willy back at the room entrance. The route through the house must be navigated carefully, due to the multiple entrances to some rooms - this is perhaps the first action game where mapping is an advantage.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Platform
Developers
Richard Williams
Publishers
F1 Licenceware
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