3.6
Release Date calendar
1996
Platform joystick
Commodore Amiga
Game Type type
Homebrew
Max Players players
1
Overview

Yet another Pac-Man clone. This one is quite good actually. I kinda like that you can change the music during playing. Also the funny animations that plays every fourth level are cool. Game design by Andreas Oberdorfer; level design by Michael Gehmair. 68K Coding by Andreas Oberdorfer; RTG support (68K/OS4) & AmigaOS4 port by Jürgen Schober. Graphics by Andreas Oberdorfer; high score image by Christopher Dissauer; fruits, animation & scanning by Thomas Kutschera. Music by Andreas Oberdorfer; popman.mod based on an original composition (popcorn.mod) by Hawk/Atomic in 1988. Game includes a built-in level editor allowing players to create their own levels (or modify existing levels), and features full multitasking (memory permitting), joystick/joypad/keyboard support and WB window gameplay (256 colours only).

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Action
Developers
Alcatraz
Publishers

No information available

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