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Illustration of Pacman '96

Pacman '96

Overview

Yet another Pac-Man clone. This one is quite good actually. I kinda like that you can change the music during playing. Also the funny animations that plays every fourth level are cool. Game design by Andreas Oberdorfer; level design by Michael Gehmair. 68K Coding by Andreas Oberdorfer; RTG support (68K/OS4) & AmigaOS4 port by Jürgen Schober. Graphics by Andreas Oberdorfer; high score image by Christopher Dissauer; fruits, animation & scanning by Thomas Kutschera. Music by Andreas Oberdorfer; popman.mod based on an original composition (popcorn.mod) by Hawk/Atomic in 1988.

Game includes a built-in level editor allowing players to create their own levels (or modify existing levels), and features full multitasking (memory permitting), joystick/joypad/keyboard support and WB window gameplay (256 colours only).

Developers
Alcatraz
Publishers
No information available
Genre
Action
Alternate Names
No information available
Wikipedia
No information available

Media

Clear Logo

Pacman '96 - Clear Logo (null) - 720x141
720 x 141

Fanart - Box - Front

Pacman '96 - Fanart - Box - Front (null) - 798x1072
798 x 1072

Screenshot - Game Title

Pacman '96 - Screenshot - Game Title (null) - 320x256
320 x 256
Pacman '96 - Screenshot - Game Title (null) - 320x256
320 x 256

Screenshot - Gameplay

Pacman '96 - Screenshot - Gameplay (null) - 320x256
320 x 256