Project Battlefield is a timed FPP shooter with a main character modelled after Robocop. As a cybernetic police officer the player will face five stages of fight against terrorists and robots, occupying government buildings. Some places may be reached by using teleports, others require the player to find a proper access card or a hidden passage switch. The player may use some objects as shields, such as barrels and containers. The screen size can be adjusted depending on the Amiga power.
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