The demo for this game was released, but the full version was scheduled for release in 1998. According to German interviews with Michael Garlich of Titan, the game was cancelled because the "final version" submitted by the programmers was considered too buggy for commercial release [Sources: Amiga Future, Apr/May 99 issue; NoCover #53, June 98 issue.] and because of military, school and other commitments by the primary coders. Still this first person shooter in the shadow of Doom\Wolfenstein games was intriguing enough to have a lot of people willing to play the unfinished product.
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