Days of Thunder

Days of Thunder

In the PC version, gameplay consisted of setting up the car, qualifying, and then the actual race event. If the player finished in a high enough position they would progress to the next circuit. Damage was calculated not by realistic damage displayed...

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Name Days of Thunder
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Platform Nintendo Entertainment System
Release Date January 1, 1990
Game Type
ESRB Not Rated
Developers Beam Software
Publishers Mindscape
Genres Racing
Max Players 1
Cooperative No
Rating

Community Rating: 3.41
Total Votes: 11
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Overview
In the PC version, gameplay consisted of setting up the car, qualifying, and then the actual race event. If the player finished in a high enough position they would progress to the next circuit. Damage was calculated not by realistic damage displayed on the car but a "cracked dashboard" bar indicator, with cracks appearing along the dashboard when the player hits something. The in-game graphics in the PC version paled in comparison to the still-screen graphics it had. This was due to polygonal graphics being used as opposed to sprites, rendering the car, track, and trackside details in untextured 3D polygons.
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