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Illustration of Desert Commander

Desert Commander

Overview

The player's force consists of nine different types of units and one headquarters unit (which is a unit by itself and also can be used to attack). Each scenario gives a different set number of units to use, which the player can mix and match between the different typese without going over that limit. When in a one-player game, the second controller can be used to modify the CPU forces. When playing against the CPU, the computer will be given a different ratio of units to command than the player. On the easiest scenario both the player and the CPU have the same amount of units, on all others the CPU will have more than the player. There is no variance in artificial intelligence, so the only thing that makes the later maps harder is the larger number of units the CPU has. The game is turn-based with no time limit. The object of the game is to destroy the enemy's headquarters unit. The player that does so first wins. Units have different mobility range, which varies according to the unit type and (except for aircraft) the terrain. They also have different shooting range, though this is fixed and not depends of the terrain. All unit types have limited ammunition and fuel. In order to replenish them the player must land them at the appropiate buildings; for example, all aircraft must stop at an airport in order to recharge their fuel and ammo supply. A certain unit is particularly strong or weak against a particular opponent, performing average against every other unit types.

Developers
Kotobuki System
Publishers
Kotobuki System
Alternate Names
  • Sensha Senryaku: Sabaku no Kitsune
  • Sensha Senryaku: Sabaku no KitsuneJapanFlag of Japan region
  • Tank Commander: Desert Fox

Media

Box - 3D

Desert Commander - Box - 3D (North America) - 903x1401
North America -  903 x 1401
Desert Commander - Box - 3D (Japan) - 600x450
Japan -  600 x 450
Desert Commander - Box - 3D (Japan) - 600x450
Japan -  600 x 450

Box - Back

Desert Commander - Box - Back (North America) - 1539x2100
North America -  1539 x 2100
Desert Commander - Box - Back (Japan) - 1178x800
Japan -  1178 x 800

Box - Front

Desert Commander - Box - Front (North America) - 1536x2100
North America -  1536 x 2100
Desert Commander - Box - Front (Japan) - 799x542
Japan -  799 x 542

Box - Spine

Desert Commander - Box - Spine (North America) - 149x1080
North America -  149 x 1080

Cart - Front

Desert Commander - Cart - Front (Japan) - 1305x843
Japan -  1305 x 843
Desert Commander - Cart - Front (North America) - 1024x1132
North America -  1024 x 1132

Clear Logo

Desert Commander - Clear Logo (North America) - 400x175
North America -  400 x 175
Desert Commander - Clear Logo (Japan) - 400x175
Japan -  400 x 175

Fanart - Background

Desert Commander - Fanart - Background (Japan) - 1920x1080
Japan -  1920 x 1080
Desert Commander - Fanart - Background (Japan) - 1920x1080
Japan -  1920 x 1080
Desert Commander - Fanart - Background (North America) - 1920x1080
North America -  1920 x 1080

Screenshot - Game Title

Desert Commander - Screenshot - Game Title (Japan) - 256x224
Japan -  256 x 224
Desert Commander - Screenshot - Game Title (North America) - 256x240
North America -  256 x 240

Screenshot - Gameplay

Desert Commander - Screenshot - Gameplay (null) - 480x360
480 x 360