Release Date calendar
October 9, 2001
Platform joystick
Windows
Game Type type
Unreleased
Max Players players
1
Overview

Kito Pizzas was an Argentine television program focused on children that was broadcast between 2001 and 2006 on the Magic Kids channel (it was a subscription television channel of Argentine origin, dedicated to broadcasting cartoons, anime, television series, video game competitions and its own youth programs, it was a successor to the Big Channel, a children's television channel that belonged to the Pramer company, in association with the defunct Cartan toy import company from February 1, 1990 to September 3, 2001 ) . The show had as its "main attraction" a platform video game of the same name created by Malabar TV, in which children competed and interacted using the telephone line. Since the broadcasts of the program ended, there have been requests from many fans for the game to be marketed. However, this has never happened and its whereabouts remain unknown to this day. For said game, around 15 scenarios nicknamed "Planets" were designed: The Planet of Delivery the transit planet The Toy Planet ice cream planet The Planet of the Clock (or of Time) The Planet of Soccer The Underwater Planet The River Planet The Planet of the School The Planet of the Haunted Castle The Planet of Antarctica The Planet of the Human Body the dance planet The Outer Space Planet The Planet of the Journey The Planet of the Grotto The Christmas Planet (December 25, 2005 Special) The game was created in Denmark in the year 1990 for interactive television by Silverrock Production who later changed its name to International Television Entertainment - ITE Media. Chile was the first Latin American country to import it through TVN, then it arrived in Brazil and in 1996 finally in Argentina. During the years 1992 to 1997 it was also broadcast in Spain through the Telecinco network, initially including it as part of the Telecupón program, but due to its success it came to have its own program, Hugolandia. Finally, the game had its space in Colombia in the year 1999 as part of the Metro Channel of Canal Capital with an animation of Hugo speaking both with the commentators and with the child viewers. The game also came to have a version in PC format. The program stopped broadcasting after failing to deliver prizes to its participants. The way to play it was through telephone tones, which were deciphered by computer hardware that translated them into the movements that controlled Kito. In order to play it, you had to call the program during the transmission and while the game was playing on the television, you used the buttons on the phone to control the character, being 8 to jump, 4 to go left, 6 to go right and 2 to crouch. It is noteworthy to mention that many players had difficulty controlling the character's actions because the game, apart from having numerous technical errors, many times Kito regenerated in an area that was impossible to advance, ruining the current game. During an interview, Martin Malamud, the owner of Malabar TV, mentioned the curious hardware that achieved the interaction between the player and the program. It should be noted that people who lived far away from the studio where the program was taking place possibly had latency problems that prevented them from being able to play comfortably. It is for this reason that the driver asked to press the number 5 to detect if the signal between the player and the program was good and even insisted that any nearby device be turned off so that the signal would not interfere. This was something normal that had already been developing in other games that used the same system as Let's play with Hugo. The title was never released on domestic platforms, although it is known that it was developed with the Gamestudio engine and rumors have arisen in different forums that there was a demo for PCs of the time, being available for free on the Malabar TV page; this due to another company game called Gurí Guazú that was distributed under that medium. However, this has not been confirmed, as even some fans of the Magic Kids project have stated that the game was never made to be marketed. Many of the images found in the gallery are screenshots that have been leaked on the internet from some forums and the official website of Malabar TV. Due to their quality, it is suspected that they were taken from a PC, something that is surprising considering that on televisions of that time it was very difficult to perceive the details of the game. Likewise, the videos are real recordings of the program uploaded to YouTube by some users who in their time had the possibility of preserving this on a VHS. http://www.abandonsocios.org/wiki/Kito_Pizzas https://lostmedia.fandom.com/es/wiki/Kito_Pizzas_(videojuego_argentino_perdido;_2001) https://www.cuevadeclasicos.org/comunidad/temas/busqueda-total-kito-pizzas-juegos-de-malabar-tv.17114/ https://en.wikipedia.org/wiki/Magic_Kids_(TV_channel) https://web.archive.org/web/20050307183709/http://www.malabar.tv:80/home_ok.html

Alternate Names

No information available

Cooperative

No

ESRB

Not Rated

Genres
Action
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