3.0

3D Deathchase

Release Date calendar
2009
Platform joystick
Dragon 32/64
Game Type type
Homebrew
Max Players players
1
Overview

3D Deathchase is a conversion of the highly rated ZX Spectrum 16K game by Mervyn J. Estcourt. This version was written by James McKay and was based upon the disassembled Z80 source made by Richard Wilson for his Amstrad CPC conversion. Like the original, this also fits into 16K (which some Tandy Color Computer models have installed). 3D Deathchase features a chase through a forest on a motorbike, from an over-the-shoulder perspective. The aim is to shoot two other motorbikes and a bonus item (a helicopter or a tank) while dodging the trees. There are 8 sectors to beat, split into forest and arctic sections (the original had day and night sections, but the Dragon palette did not suit that, a bit of artistic licence was used).

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Racing, Shooter
Developers
James McKay
Publishers
Cronosoft
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