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Illustration of Necessary Roughness

Necessary Roughness

Overview

An American football game where two teams wage ware on each other, their troops split into three platoons: offense, defense and special teams. Thier general, the head coach, calls the plays as they try to advance the ball when they have possession and try to halt their opponents when they have the ball. This is an attempt to create an American football game with sufficient depth to the play. There are 28 teams to choose from, with each team taking on the character and traits that Chris Sadler, the author of the game perceived in each team. This Shareware game was written in AMOS.

Developers
Chris Sadler
Publishers
Chris Sadler
Genre
Sports
Alternate Names
No information available
Wikipedia
No information available

Media

Fanart - Box - Front

Necessary Roughness - Fanart - Box - Front (null) - 798x1072
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Screenshot - Game Title

Necessary Roughness - Screenshot - Game Title (null) - 636x552
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Screenshot - Gameplay

Necessary Roughness - Screenshot - Gameplay (null) - 678x544
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