Necessary Roughness

Release Date calendar
1993
Platform joystick
Commodore Amiga
Game Type type
Released
Max Players players

No information available

Overview

An American football game where two teams wage ware on each other, their troops split into three platoons: offense, defense and special teams. Thier general, the head coach, calls the plays as they try to advance the ball when they have possession and try to halt their opponents when they have the ball. This is an attempt to create an American football game with sufficient depth to the play. There are 28 teams to choose from, with each team taking on the character and traits that Chris Sadler, the author of the game perceived in each team. This Shareware game was written in AMOS.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Sports
Developers
Chris Sadler
Publishers
Chris Sadler
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