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Gloom Special Edition 97

Overview

Gloom was written in Blitz Basic by Mark Sably. The game displays 64 colors in ECS/RTG. The game uses the Gloom 2 (deluxe) engine. Special version of Gloom. Some graphics have been changed/improved. In each level, your objective is to find an exit before your 3 lives run out. In specific levels, you must defeat (or escape) enemy bosses. Features one and two player modes.

Platform
Commodore Amiga
Genre
Shooter
Alternate Names
  • Gloom 2.5 Special Edition
Wikipedia
No information available
Video
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Media

Clear Logo

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Fanart - Box - Front

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Screenshot - Game Title

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Screenshot - Gameplay

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