4.0

Mega Molecules

Release Date calendar
1997
Platform joystick
Commodore 64
Game Type type
Released
Max Players players
1
Overview

In this game by Paul Kubiszyn and published in Commodore Scene #15. You take control of a ship at the bottom of the screen. You control it, using a joystick in port 2. Pressing the fire button, will launch a bullet up the screen. The idea of each level is to rid the screen of menacing balls, or molecules. To do this you must hit each molecule a number of times, until finally it disappears. When the screen is empty, you will progress onto the next level. Some times you will encounter a token, which will disappear after only 1 hit. The effects of a token last until you lose a life, of which you have 3. After 5 levels, you will also encounter a mini-boss called Big Legs. This creature will take an increasing number of hits to kill.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Shooter
Developers
Paul Kubiszyn
Publishers
Commodore Scene
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