In this game by Paul Kubiszyn and published in Commodore Scene #15. You take control of a ship at the bottom of the screen. You control it, using a joystick in port 2. Pressing the fire button, will launch a bullet up the screen. The idea of each level is to rid the screen of menacing balls, or molecules. To do this you must hit each molecule a number of times, until finally it disappears. When the screen is empty, you will progress onto the next level. Some times you will encounter a token, which will disappear after only 1 hit. The effects of a token last until you lose a life, of which you have 3. After 5 levels, you will also encounter a mini-boss called Big Legs. This creature will take an increasing number of hits to kill.
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