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Illustration of Mega Molecules

Mega Molecules

Overview

In this game by Paul Kubiszyn and published in Commodore Scene #15. You take control of a ship at the bottom of the screen. You control it, using a joystick in port 2. Pressing the fire button, will launch a bullet up the screen. The idea of each level is to rid the screen of menacing balls, or molecules. To do this you must hit each molecule a number of times, until finally it disappears. When the screen is empty, you will progress onto the next level.

Some times you will encounter a token, which will disappear after only 1 hit. The effects of a token last until you lose a life, of which you have 3. After 5 levels, you will also encounter a mini-boss called Big Legs. This creature will take an increasing number of hits to kill.

Developers
Paul Kubiszyn
Publishers
Commodore Scene
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available

Media

Fanart - Box - Front

Mega Molecules - Fanart - Box - Front (null) - 798x1072
798 x 1072

Screenshot - Gameplay

Mega Molecules - Screenshot - Gameplay (null) - 320x200
320 x 200