4.0

Ryuko No Ken Nekketsu: Arrange Edition

Release Date calendar
June 5, 2019
Platform joystick
OpenBOR
Game Type type
Homebrew
Max Players players
4
Overview

Ryuko No Ken Nekketsu (the Japanese name for 'Art of Fighting') is a 'beat 'em up' inspired by Nintendo's legendary River City Ransom. Here, you can choose from various characters to hit the dangerous streets of Japan and take down the gangs and other city scum. Ryuko No Ken Nekketsu provides you with more than a dozen different characters, depending on the playing mode you choose. There is classic arcade mode, but also some additional options for you to show off your fighting skills. Some of the available characters include, of course, Robert Garcia and Ryo Sakazaki from 'Art of Fighting', among others. As you play, you can explore many different streets with vastly different styles. That's where you'll find more weapons and healing objects, which will be necessary to fight the game's different final bosses, who are way harder than the normal enemies. Ryuko No Ken Nekketsu is a 2D action game that maintains the 'brawler' spirit from late 80s/early 90s games. And its graphics, directly inspired by the same games, are truly a delight. V1.00 Rev. 2023.08.20 * Added New Dreambor logo * Add new concepts to the game * Added new blocking system to selectable fighters * Added a new secret fighter to the game * Added new characters selectors in the different modes and platforms * Added new templates for the game (exclusive to this version) * Added New Chief (BOSS) Only in Misiones Mode (Mission Mode) * Added new alternative colors for buses / vehicles * Added 0gdtex.pvr Personalized (only for Sega Dreamcast [physical console]) * Fixed the great majority of the problems of the previous version * Unlocked all levels of the modes (only for version 7.1 of the Dreambor) * Deleted Arrange-Trax soundtrax from Fatal Fury from the previous version * Incorporated the Dreambor Scrips to save RAM memory * Optimized the arrange-trax of all AOF * Re-adjusted the appearance of all levels of 16: 9 (Wide-Screen) to 4: 3 (full-screen) * Re-adjusted Energy Bar of players as enemies, as well as the coupker of blows * Re-adjusted the game configuration for the best function of the Dreamcast memory * Re-Converted & Optimized color palettes of 512 colors (16 bits) @ 128 colors (8 bits) by 2nd ocacion * The ways re-nominated to differentiate it from the official version * Substituted the movements of special techniques (fence a movelist.txt for more information) * This package contains two different versions; - PC/Windows version, contains the complete game without secret options enabled + Sega Dreamcast version, contains the complete game with all unlocked modes and levels * Compiled in the new Dreambor engine (Openbor V3.0 Build 4111 [4432]) Beta 7.1 / 7.2 by Ian Michael

Alternate Names
  • Art Of Fighting Kids: Complete Version
Wikipedia

No information available

Cooperative

Yes

ESRB

Not Rated

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