death by flower arrangement

Release Date calendar
October 17, 2016
Platform joystick
Windows
Game Type type
Released
Max Players players

No information available

Overview

death by flower arrangement is a 2D top-down shooter where you frolic among the flowers as a florist named Flanigan, keeping them at bay with your AK-47, and scattering their petals on the grassy floor in an arrangement of vibrant color. Created for the Pippin Barr 'GAME IDEA' Game Jam. ░░░░ GAME IDEA ░░░░░░░░ ░░░░░░░░░░ THERE IS NOTHING BUT YOU ░░░░░ ░░░░ AND YOUR AK-47 ░░░░░░░ ░░░░░░░░░ AND MOUNTAINS OF FRESHLY CUT FLOWERS VERSION 1.1 (4/19/17) So, I finally updated the game! Here's the long changelog: Controls - changed movement keys from ESDF to WASD - changed restart button from middle mouse button to E - changed return to main menu button from Enter to Q - navigating back to main menu from credits / information changed to any mouse button, instead of Enter - reload is done with the right mouse button Mechanics - added limited ammunition - manual reloading done with the right mouse button - while firing, Flanigan's movement speed will decrease - when not firing, Flanigan's movement speed goes back to normal - flower petals can now be pushed by coming into contact with them via WASD movement - Flanigan's AK-47 fires 30 bullets per clip - Flanigan starts with 480 bullets, 30 in a clip, 450 in reserve - Firing the gun will have noticeable recoil - Flowers also have recoil when hit - energy replenished bumped up to 30 units from 25 units - ammo replenish count is 75 bullets - spawn limiter placed on flowers in order to ease framerate - flowers are no longer killed in one hit, each has hit points - spawn locations are now randomized for both flowers and items Visuals and Sound - Controls section moved from main menu to pre-game section - Credits section updated with new music credits - Main menu now fades in - Translucent black background added to make main menu text readable - Information section flavor text updated - HUD changed to yellow, with translucent black background - Ammunition count added to main HUD, divided into clip/remainder - Timer added to main HUD - A flashing flower outline now shows where flowers will spawn - Flower kill count added to end screen - Flower "pop-in" after death reworked - Five new music tracks added - Every time a game starts, a track is randomly selected via a number generator - Once the track ends, the number generator resets and selects another song (sometimes the same song) - Reload SFX added - Ammo pickup SFX added - Energy drink pickup SFX added - More discernible bass in the bullet firing sound - Flanigan's flashing when hit toned down Please share your lovely arrangements on social media with the hashtags #dbfa and #dbfagame, one or the other. I really want to see how creative you guys can be!

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

No information available

Genres
Shooter
Developers
Sylverstone Khandr
Publishers
itch.io
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