LaunchBox Logo Back to Home Page
Illustration of Trap (COMPUTE!'s Gazette)

Trap (COMPUTE!'s Gazette)

Overview

A 3D platform style game created by Eric Haines and published in COMPUTE!'s Gazette 1988/05 (Issue #59), and also in Best of Gazette 1988 (Disk Issue). In this fast-paced action game for the 64. You enter a strange new universe where your skill and cunning are put to the test. To survive, you must trap a constantly moving sphere before your time runs out — or you trap yourself.

"Trap" takes you to another universe, another dimension. Trap's world consists of an array of colored blocks hanging in ink-black space, set against a blanket of distant, sparkling stars.

Two beings inhabit this strange place, each with a geometrical form; a sphere, which continuously bounces from block to block, and a flat square, which lies atop the blocks, blinking patiently. In Trap, you're the blinking square, and your objective is to trap the bouncing sphere and use its kinetic energy for your survival.

Developers
Eric Haines
Platform
Commodore 64
Genre
Platform
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Front

Trap (COMPUTE!'s Gazette) - Box - Front (North America) - 1174x1603
North America -  1174 x 1603

Fanart - Box - Front

Trap (COMPUTE!'s Gazette) - Fanart - Box - Front (null) - 798x1072
798 x 1072

Screenshot - Game Title

Trap (COMPUTE!'s Gazette) - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Trap (COMPUTE!'s Gazette) - Screenshot - Gameplay (null) - 320x200
320 x 200