3.0

Hit Pak: 6 Pak: Volume 1

Release Date calendar
1987
Platform joystick
Amstrad CPC
Game Type type
Released
Max Players players
1
Overview

This compilation includes the next games: 1942 Duet Fighting Warrior Scooby Doo In The Castle Mystery Split Personalities The Sacred Armour of Antiriad Jet Set Willy II 1942 The player pilots a Lockheed P-38 Lightning dubbed the "Super Ace". The player has to shoot down enemy planes; to avoid enemy fire, the player can perform a roll or vertical loop. During the game, the player may collect a series of power-ups, one of them allowing the plane to be escorted by two other smaller fighters in a Tip Tow formation. Enemies included: Kawasaki Ki-61s, Mitsubishi A6M Zeros and Kawasaki Ki-48s. The boss plane is a Nakajima G10N. The game has "a special roll button that allows players to avoid dangerous situations by temporarily looping out of" the playfield.[7] In addition to the standard high score, it also has a separate percentage high score, recording the best ratio of enemy fighters to enemies shot down. Duet Choose your tactic. You can set off on your own, relying on your cunning and stealth to break into enemy territory, or you can be part of a human machine, a shock squad made up of just two people who must show cooperation and wit. team to be able to survive. Regardless of the method chosen, the mission remains the same: to seize vital documents and return home safe and sound. Your task is far from easy. The odds are not in your favor with all those minefields to dodge and tanks and patrols to be wary of. So grit your teeth and prepare for battle. Fighting Warrior We are in ancient Egypt, with its legends of sacrificial burials, mythical creatures and magic. Your task is to rescue the beloved princess Thaya, who has been kidnapped by the evil Pharaoh, and only when you have rescued her, will you have completed your task. Locked away in a remote temple, the princess is about to be buried alive as a sacrifice to the gods. Armed only with a sword, and with your reputation as the most acclaimed warrior in the country, you must cross the desert in search of the temple. But many dangers await you on your journey. Mythological devils, demigods and magical devices are used by Pharaoh's magicians to prevent you from fulfilling your task. You will have to use all your combat powers and skill to destroy them. During your journey you will also find various objects abandoned over the centuries by other travelers. These items are said to have magical powers, and you must use your intelligence to figure out how to make those powers work. But be careful: you must distinguish between those that contain good powers and those that are bad. Once in the temple, your problems are not over. The temple is under the control of Pharaoh's wizards, who will use their powers to steal energy from you. You will only succeed when you have reunited with your princess and free her from her captivity. Scooby Doo In The Castle Mystery. Split Personalities The basic premise involves being presented with 1 of 10 pictures (representing famous figures such as Ronald Reagan, Maggie Thatcher, Lady Diana and even Sir Clive Sinclair), with the complete picture presented at the side of the screen. You must move your cursor onto the, pick up a piece, and place it onto the main playing area, ensuring that you can move the others into place. Unlike with the plastic versions there are 16 pieces to fit into 20 spaces, allowing more leeway in terms of continual sliding. The complications in this version include gaps in the playing area which swallow pieces and return them to the bank, a time limit, bombs which have to be moved off the screen to avoid losing a life, and bonus objects to be moved in specific ways for bonus points. The Sacred Armour of Antiriad In 2086, civilization destroys itself in a nuclear Armageddon, as two factions who both develop an anti-radiation battlesuit completely immune to conventional weapons go to war against each other when diplomatic peace talks break down. In the following millennia, the survivors develop into a hardy but peaceful race, living a quiet agricultural existence. One day, mysterious alien forces emerge from an old volcano containing a pre-war military base and attack, quickly conquering and enslaving the new breed of humans, and forcing the populace to work in mines. Many rebel against the mysterious overlords and one of these rebels, Tal, is instructed by his elders to seek out a legendary armoured suit - the Sacred Armour of Antiriad (the last word being a corruption of "anti-radiation"), which is in fact one of the pre-war battlesuits whose development originally instigated the diplomatic crisis that started the nuclear war. This armour is rumoured to render the wearer impervious to attack and, with its help, Tal hopes to defeat and overthrow the alien rulers of Earth. However, the armour requires other equipment to be added to it in order to make it function fully. These include anti-gravity boots, a particle negator, a pulsar beam, and an implosion mine. The last add-on is the most important as it is the one needed to destroy the volcano the enemy uses as its base. Jet Set Willy II Jet Set Willy II is an expansion of the original Jet Set Willy (JSW), rather than a new game unto itself. Its map is primarily an expanded version of the original mansion, with only a few new elements over its predecessor, several of which are based on rumoured events in JSW that were in fact never programmed (such as being able to launch the titular ship in the screen called "The Yacht" and explore an island). In the ZX Spectrum, Amstrad CPC and MSX versions, Willy is blasted from the Rocket Room into space, and for these 33 rooms he dons a spacesuit.

Alternate Names
  • Elite: 6 Pak: Volume 1 Europe Europe
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Cooperative

No

ESRB

Not Rated

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