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Illustration of Tristam Island

Tristam Island

Overview

After crashing your plane at sea, you end up drifting to a small island, with not much to survive. You explore, and find out the island was inhabited, years ago. But why did the people leave? And why is there a fence around the white house at the top of the hill?

TRISTAM ISLAND is a text adventure made from the mold of Infocom; expect a large geography to explore, lots of prose, a rich parser, diverse puzzles, some humor and some darkness. To use Infocom's classification, I'd rate the game's difficulty as "Standard"; however, the game's design is modern and eschews all the frustrations commonly associated with 1980s text adventures. No hunger timers, no frustrating mazes, no blocking situations that force you to restart!

Developers
Hugo Labrande
Publishers
Hugo Labrande
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Front

Tristam Island - Box - Front (World) - 347x274
World -  347 x 274

Clear Logo

Tristam Island - Clear Logo (null) - 249x175
249 x 175

Screenshot - Gameplay

Tristam Island - Screenshot - Gameplay (null) - 704x532
704 x 532