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Illustration of Kye

Kye

Overview

This is the C64 port of Colin Garbutt's puzzle game from 1992, Kye.

The reason I made this port was primarily technical: I wanted to implement a game in 6502 assembly involving hundreds of active objects interacting with each other, and push graphical limits at the same time by augmenting hi-res graphics with a dynamic sprite overlay. Kye was the perfect candidate for this experiment, since it saved me the trouble of having to come up with my own design, and it's a mostly forgotten game with a lot of user-made levels that's definitely worth a bit of fresh attention.

The goal of the game is simple: move around with the green circle thing and collect all the diamonds. It's up to you to discover the rules!

Developers
cobbpg
Publishers
No information available
Platform
Commodore 64
Genre
Puzzle
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Fanart - Box - Front

Kye - Fanart - Box - Front (null) - 798x1072
798 x 1072

Screenshot - Game Title

Kye - Screenshot - Game Title (null) - 699x528
699 x 528

Screenshot - Gameplay

Kye - Screenshot - Gameplay (null) - 699x528
699 x 528
Kye - Screenshot - Gameplay (null) - 705x526
705 x 526