3.5

Sub Chase 64

Release Date calendar
September 2, 2022
Platform joystick
Commodore 64
Game Type type
Homebrew
Max Players players
2
Overview

A VIC 20 Sub Chase remake for the Commodore 64 by Karsten Senkel. Features: 8 different enemies, 3 game modes for 1 or 2 player simultaneously, weapon upgrades, balanced difficulty curve and a highscore table. Game starts with 3 lives for each player. An extra life is provided every 10000 points. In cooperative mode there is a common life counter for both players, so a gained extra life can revive a previously eliminated player. At the beginning, every ship is equipped with 2 depth charge launchers and a shockwave bomb. By wrecking special targets, 3 additional launchers can be obtained, so that a maximum of 5 depth charges per player can be active at one time. If all possible launchers are in place, the destruction of more special targets will restore missing shockwave bombs. If these bombs are already present, shockwaves are triggered. Losing a life decreases the number of additional launchers. A new shockwave bomb is also provided with every new level.

Alternate Names

No information available

Wikipedia

No information available

Video

No information available

Cooperative

Yes

ESRB

Not Rated

Genres
Shooter
Developers
Karsten Senkel
Publishers
itch.io
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