Dragon Ball Z: Super Butouden

Dragon Ball Z: Super Butouden

Dragon Ball Z: Super Butouden was the first fighting game based on the Dragon Ball Z franchise and the first to introduce the split-screen mode to the games, where the screen is split in two whenever one of the two combatants moves away too far to...

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Name Dragon Ball Z: Super Butouden
Alternate Name
Dragon Ball Z
Europe
Alternate Name
Dragon Ball Z: Super Butoden
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Platform Super Nintendo Entertainment System
Release Date November 30, 1993
Game Type Released
ESRB Not Rated
Developers Tose Co., Ltd.
Publishers Bandai
Genres Fighting
Max Players 2
Cooperative No
Rating

Community Rating: 3.13
Total Votes: 23
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Overview
Dragon Ball Z: Super Butouden was the first fighting game based on the Dragon Ball Z franchise and the first to introduce the split-screen mode to the games, where the screen is split in two whenever one of the two combatants moves away too far to keep them both shown in a single screen. This title features the adventures of Goku from the battle against Piccolo in the martial arts tournament to the conclusion of the Cell Games. The initially available characters are Goku (without SSJ), Vegeta (without SSJ), C-20, C-16, Piccolo, Freezer, C-18 and Original Cell. But upon entering the right code you can expand the list with Future Trunks (SSJ), Gohan (SSJ), Perfect Cell, Goku (SSJ), and Vegeta (SSJ), all of them relegated to occasionally appear in the Story Mode either as rivals or as alternative select-able characters. In the story mode, players select which fighter to pit against each opponent as while advancing rounds leading up to the battle against Perfect Cell. Players can also go one-on-one against another player or a CPU opponent. There is also a martial arts tournament mode, to play against eight players or CPU opponents in a elimination tournament.
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