Gameplay consists of a mix between platform/puzzle solving and battles. Outside of battles, the player usually controls Orphen, though certain sections of the game have you play as a different character in your party, and must explore each area one at a time, solving puzzles and jumping across platforms. Treasure chests are spread out throughout areas which contain either items that can be used outside of battle or equipment which is used during battle. Although enemies can sometimes be found throughout areas, there are many scripted battle sequences that occur throughout the game. In battles, the player controls one character throughout the whole battle (usually Orphen, though certain sections of the game have you play as a different character) and can use three different pieces of equipment. Types of equipment include: melee weapons, spells and elemental shields. The player can also press square to use their shield. The characters remain stationary during battle, only moving towards enemies to use melee weapons. Though battles are set up like turn-based battles, the battles occur in real time meaning that the player, allies and enemies can all attack at any time. If the controlled character dies during battle, the game ends and the player is returned to the title screen. However, the player can pause the battle and change equipment at any time, restarting the battle in the process. Because you can only save at certain points in the game in the form of checkpoints, this strategy can be used to avoid having to reload your file and make your way back to the battle if your character dies. ~Wikipedia
No
T - Teen