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Illustration of Game Boy Wars

Game Boy Wars

Overview

The second entry in Nintendo's Wars series pits two parties against each other: it's the Red Star army versus the White Moon army in turn-based battles over 16 maps, which, unlike in the previous game, are arranged in hexagonal grids.

On each map, the goal is to either destroy all enemy forces or capture the enemy's capital city. 24 different troop types are available, which can be given various orders from attacking enemy units to supporting friendly ones to besieging or capturing enemy cities or installations. Battles are shown as small animated sequences.

Building (and repairing) units requires income, which is generated by occupying cities or production facilities. What units can be constructed where depends on the building type: factories and cities build land units, airports and harbors are required for air and sea units, respectively.

The game offers a battery-based save game feature even in the midst of playing a map, as well as a two-player feature, with two players sharing a Game Boy and taking turns.

Publishers
Nintendo
Alternate Names
No information available
Video
No information available

Media

Box - Back

Game Boy Wars - Box - Back (Japan) - 1119x1404
Japan -  1119 x 1404

Box - Front

Game Boy Wars - Box - Front (Japan) - 1115x1431
Japan -  1115 x 1431

Box - Spine

Game Boy Wars - Box - Spine (Japan) - 224x1424
Japan -  224 x 1424

Cart - Front

Game Boy Wars - Cart - Front (Japan) - 672x767
Japan -  672 x 767

Clear Logo

Game Boy Wars - Clear Logo (Japan) - 400x106
Japan -  400 x 106

Screenshot - Game Title

Game Boy Wars - Screenshot - Game Title (Japan) - 160x144
Japan -  160 x 144

Screenshot - Gameplay

Game Boy Wars - Screenshot - Gameplay (Japan) - 160x144
Japan -  160 x 144
Game Boy Wars - Screenshot - Gameplay (null) - 160x144
160 x 144
Game Boy Wars - Screenshot - Gameplay (null) - 160x144
160 x 144
Game Boy Wars - Screenshot - Gameplay (null) - 160x144
160 x 144